Challenge
The studio needed a performant cross-platform game with tight combat feel, progression loops, and room for live content updates.
Solution
We built Nova Strike in Unity with modular gameplay systems, asset optimization, and platform-specific build pipelines for mobile and desktop.
Technology Stack
- Unity
- C#
- Shader Graph
- Addressables
- Firebase
- Android
- iOS
Architecture Diagram
Game Client
Gameplay
Live Ops
Build
Results
- Stable 60 FPS on mid-range Android devices
- Soft launch retention improved by 34% after UX pass
- Content update cycle reduced from weeks to days
Client Feedback
“They understood game feel and production constraints. Nova Strike shipped polished, not just playable.”
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